Monday, June 10, 2013

The Journey Begins: Wargames Con 2013

After some discussion over Gin based drinks and fine Mexican food, I decided to set up this blog to keep a living record of my games and in hopes if someone should read this they get a much value as I do out of it. Prior to playing the following games I had only played 7 games since gencon 2012, so I was expecting to be rusty and it would be the first time I play all 3 of the lists I played this weekend.

So without further delay, I present to you.... Wargames Con 2013!

Hardcore:

My List:

Hardcore:
System: Hordes
Faction: Trollblood
Casters: 1/1
Points: 50/50
Hoarluk Doomshaper, Rage of Dhunia (*6pts)
* Pyre Troll (5pts)
* Earthborn Dire Troll (10pts)
* Mountain King (20pts)
* Mulg the Ancient (12pts)
* Trollkin Runebearer (2pts)
Krielstone Bearer and 3 Stone Scribes (3pts)
* Krielstone Stone Scribe Elder (1pts)
Janissa Stonetide (3pts)


This list was inspired by that I thought won Lock n' Load 2013's Hardcore event. But instead of playing the pyre troll he had included a set of whelps, feralgiest, and Lanyssa Ryssyll, Nyss Sorceress. I didn't discover that the list existed until the night before when I wouldn't be able to pick one up and paint one. I've played E Doomy in 3 Hardcore events so I have a pretty good idea how he works, and I really really wanted to play my mountain king. While he's not the greatest gargantuan, I have a pretty awesome one:
Round 1: Vs Ben (Makeda2)

Ben has a pretty stock E Makeda list with a beast lay out of Karn, Tiberion, Gladiator, Archidon, and a Krea and some praetorian swordsmen. He advances up the board, spreading out his praetorian swordsmen to fill up most of the zone and shuffling his beasts up behind. I brick up my beasts and advance forward making my trolls armored up for the incoming onslaught. He jams me first with swordsmen and the does the paingiver buffs and sends in Tiberion on the  Mountain King.  He fully loads up Tiberion, and the mountain king still lives. He decides to send in Karn, but after one missed charge and a medicore itinital he decides to side step outside of the mountain kings reach and casts fatewalker. He moves some other pieces around and his clock expires before another attack can be made. I take a look at Doomshaper's control area and Makeda is just inside of it and well within trample range for Mulg. I activate Doomshaper and pop Feat, cast wild aggression and the pyre troll animus on him and send Mulg on his way. He takes out 5 models on the way over and after 4 attacks and 2 transfers, Mulg puts Makeda down. After the game, I find out that Ben was the winner of the WGC 2012 Hardcore, So that was sort of a morale boost.
(1-0)

Round 2: vs MattieK (Kromac)

MattieK is the provider of most of the videos I watched in preparation for the Con. He has several examples of the Borka Family Reunion list I would be playing saturday up on his site, so I was a bit starstruck meeting him. He brought Kromac with Ghetorix, staker, feral, and a gorax and some wold shrimp and stones, but as we would find out he only really needed Ghetorix. He goes first and advances up the board. I do the same, bricking up. He scoots kromac up out of the kill box passes turn. I still don't have range for the alpha strike, so I'm forces to advance up and brick again. He then puts lightning strike on Ghetorix and double stone ports him into my Earthborn and proceeds to dice the shit out of him and then sprints back over a wall. I decided to send Mulg in to avenge him, but after some dispute about trample range we eventually have a judge come over and by the time it's resolved, I have just over a minute left on my clock and I have 4 tramples to resolve and I only end up getting 2 hits on the big bad wolf before the clock goes beep. Ghetorix gets primal and sends Mulg on to the troll afterlife. I now have a pyre that is being shot to hell from wold shrimp's E caine feat esque abilities, and the MK and Doomy, both are locked in by stones so I can't really every get an effective counter strike off. Ghetorix comes in again, dices the hell out of the MK and one shots doomy with primal. Ending the game.  I could have done a better Job of hiding my Earthborn, but I keep feeling like with this list, circle really has my number.
(1-1)

Round 3: vs Quinn  (Haley2)

Quin brought 2 stormwalls, E Haley and and some gunmages and the normal support. we both made our way to middle and nothing really happens in the early turns. Quinn's guns weren't really prepared to deal with armor 22 and 23 beasts. He feats to stop my advance and trys to get two turns of melee out of his stormwalls. His dice weren't very kind and my charged mountain kind face tanked 2 turns of stormwall attacks, disabling both in the process, giving me a clear primal shock at a focusless Haley. I got her down to 4 boxes before Mulg steps in and finishes her off.
(2-1)

Round 4 vs Jessie (Harbinger)

Jessie was playing The Harbinger and had the best of the faction and as i found later in the game a very deceptively painted gorman De Wolfe. I brick up so his weapon masters can't really get any real damage through and move into the middle. he moves the book up calling for spells then gorman comes around the side and blinds Mulg and the Mountain King taking 32 points of my army into crippled land. He brings a templar in to beat on my Mulg, but Mulg survives and with wild aggression still manages to scrap the templar. Earthborn trys to get himself some avatar pie, but is unable to roll super great and leaves him more or less intact only knocking out his shield. Avatar kills earth born, mulg and the king get blinded again and then purified. The book gets me in it's range and calls no spells and now my secret tech is shut offline. From there the avatar just takes out a beast a turn until he tables me. The lesson learned here is look at your opponents list and actually pay attention. 

(2-2)

They call it there and have the top 4 play it out and I'm locked in at 17th place out of 35 people. I'm sort of indifferent about that result as it's not really bad, but it's not super great either. I was told by our traveling cohort Randy that I shouldn't be ashamed of 2-2, but I can't really help how I feel.

Team Event:

My two lists for this event were:

System: Hordes
Faction: Borka - Family Reunion (NQ38)
Casters: 1/1
Points: 50/50
Tiers: 4
Borka Kegslayer (*5pts)
* Pyre Troll (5pts)
* Slag Troll (6pts)
Greygore Boomhowler & Co. (Boomhowler and 9 Grunts) (9pts)
Krielstone Bearer and 5 Stone Scribes (4pts)
* Krielstone Stone Scribe Elder (1pts)
Trollkin Champions (Leader and 4 Grunts) (9pts)
* Skaldi Bonehammer (3pts)
Trollkin Champions (Leader and 2 Grunts) (5pts)
Trollkin Champions (Leader and 2 Grunts) (5pts)
Stone Scribe Chronicler (2pts)
Trollkin Champion Hero (3pts)
Trollkin Champion Hero (3pts)


System: Hordes
Faction: Trollblood
Casters: 1/1
Points: 50/50
Hunters Grim (*4pts)
* Troll Impaler (5pts)
* Dire Troll Bomber (10pts)
* Dire Troll Mauler (9pts)
* Trollkin Runebearer (2pts)
Kriel Warriors (Leader and 9 Grunts) (6pts)
* 3 Kriel Warrior Caber Thrower (3pts)
* Kriel Warrior Standard Bearer & Piper (2pts)
Krielstone Bearer and 3 Stone Scribes (3pts)
* Krielstone Stone Scribe Elder (1pts)
Pyg Burrowers (Leader and 9 Grunts) (6pts)
Fell Caller Hero (3pts)
Stone Scribe Chronicler (2pts)
Troll Whelps (2pts)


Bret, Apollo and I came together to form team "What is Best in Life?" which was answered at the beginning of round 1 when were are forgotten and not paired against a team. We end up getting a Bye for the round which entails 9 control points and a bunch of models slain. This works out great as like 3 of our 6 casters are very assassination oriented. We get to enjoy food and the seminar from DC. 

Round 2: vs Matt Lee (Doomshaper Tier)


Against trolls, my default list is Hunters Grim as mortality is just such a fixer for a lot of issues. He sends 3 of the 4 units of runeshapers at my zone and keeping his beasts pretty centrally located. I send my burrowers for his zone and send the kriel warriors up the middle, sending my bomber, imapler and grim to my zone. He comes up manages to kill a few of my kriels and jockey's for position. I clear out my zone and go for a control point. I'm just short of getting in the zone after reform and in retrospect should have just loaded the krielstone and ran. On his turn he clears his zone and dominates, while throwing a few more runeshapers in my zone. I pop up burrowers and even with the help of the fell caller, I roll crap and more or less just make him have to work harder in the zone to clear his up. I clear my zone and dominate, he clears my models from the zone and dominates, while throwing his last runeshaper into mine.I kill the shaper and start to unload on his objective to score the once per game from that and fall 2 points short. He realizes that if he can't contest my zone I will now his 5 before he does. On his turn he clears out his zone again so he can dominate and through a lot of maneuvering manganese to get mulg into charge range of my bomber. He crit smites it into a wall the bomber was hiding behind and rolls fire. I pop a whelp and he crushed the bomber, goading into the whelp. He crushes the whelp and goads into my zone, stopping my dominate. I kill the objective and before I can finish off mulg, dice down is called. we are tied at 3 and my whelp in his zone wasn't worth as many points as a mulg in mine. So I learned, don't always pop a whelp, and if someone is moving fast to get somewhere it's ok to ask them to slow down to make sure we see all the measurements.

Bret and Apollo had similar bad luck and we scrubbed out as a team
(1-1)

Round 3 vs Billy William Moses ( Raven)

Bill puts down Raven with a Hyperion, full strike force, desterthane and a unit of invictors. I decided it was time to unleash the family reunion and get down to it. I go first and move my army up in the normal way sending the boomhowlers into the zone with the champs broken into 3 man pods behind and the stone covering as much as I can. Borka saunters up and throws iron flesh on the boomhowlers. The strike force moves up and starts shooting. I knew they ignored the concealment granted from tale of mists, however I had forgot about the feign death part and he ends up taking out 5 boomhowlers after poor tough rolls. Hyperion shoots, but can't deal with the Def  17  Boomhowlers. His other infantry just moves forward, preparing the counter charge. I move my champions up and get behind the remaining howlers and I put Iron Flesh on Borka and put him on the near by Hill. He decides that the stone's armor buff is too valuable and dedicates the entire strike force to killing it. After several tough rolls and sacrifices, the stone finally goes down. he moves Hyperion into the zone and misses his ranged attacks. The invictors charge and tie up my champions near the flag, but don't manage to kill any. Raven decides it's time to party and charges in and threshers, hoping to kill one unit of champions and get skaldi out of the picture. Tough rolls save the day and my unit is intact leaving her on 2 focus. I get borka topped off and have him advance casting mosh pit and putting out 2 pyre troll buffs to champions and skaldi. The slag and pyre advance and do the same. I then surround raven and have skaldi start the party. He hits with his initial knocks here down and 2 attacks later we have a dead Raven. Billy was a cool guy and he had some bad experiences at the con, but he told me that I had reaffirmed his love of the game to play with people who are die hard assholes about stuff. we bullshitted for a while since he's a troll player too and he was even cool enough to give me his raffle ticket, and while I didn't win anything it was still a cool gesture.

Apollo and Bret also go the winning memo and we end up at 2-1 before they call the event allowing the two undefeated teams to duke it out.

So if you don't count the bye, I ended my weekend at 3-3, which is alright I guess. It motivated me to write this blog and start recording my games so I can hopefully learn from them.

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