I decided to give the list from sunday another try and why not run into the beast that is Epic Morvahna or the lady goat if that is your cup of tea. He was playing one of Will Pagani's Worldwrath party lists.
Scenario: Incursion
Opponent: Bret
Turn 1:
He moves everything forward having his skinwalkers leading the charge with Reeves behind, the dogs flanking the sides and his woldwrath heading for my right flag. He thows up fog of war and waits to see what I do.
Burrowers dig there way to a central location between the middle and my left flag. The kriels run up behind jocking for position for either flag, while my sluggers clump up in the middle able to go either way. My beasts and Grim head towards my right flag. I throw mirage on the sluggers snipe and take a shot at the wolf, but miss on damage. I throw hero's tragedy on the kriels and have krump drop a trap and the team of hunters hide behind a wall.
Turn 2;
My right flag disappears
Morvana upkeeps all her spells and sends the woldwrath up to shoot it's gun at my homber with ended up leaping to poor krump leaving him at 1 box. The pile of kriels and scatter gunners gave an appealing death knell. The gallows grove ports up into range of my kriels and he needs to move up morvahna up to get the tree into arcing range. he moves up and arcs killing 5 models making another tough and did some damage to the impaler. He runs the dogs up again into charge position. The skin walkers charge / run and take out two kriels giving me two knocked down skinwalkers one within troll moses range of sticking a mortality. He finally brings up the reeves who shoot my impaler and send two puppies at him leaving him at 3 boxes with mind and spirit out.
I have a pretty decent attrition round available, but eyeing morvahna I think she's in range of of getting shot by all of hunters grim + my bomber and blitzer and she's only camping 1 fury. I start by having the remaining sluggers clear a path for the blitzer to move through. Grim walks up with the team and pops feat. The knockdown gun misses, Grim shoots her and it gets sheild garded to a near by stone buddy and the last one misses. Then I launch mortality up, which probably should have been done first. The bomber walks up and blasts her which she is forced to transfer and hits her again for another decent amount being at dice +2. the Blitzer walks up and rolls 2 shots and throws 14 more damage into her and knocks her off her goat.
after looking at the game afterwards, if he remembers to light cav move, it takes the assination off the table. We roll it out and the burrowers clear the skinwalkers off the tables and the bomber and blitzer clear about half of the reeves and 1 tree and grim sitting behind his wall at 4 fury and scoring 1 control point from the kriels running to take over the left flag.
Conclusion:
This list can do some work when it whats to. It has a very interesting switch between assassination or attrittion if it wants to. I think the extra ranged option in the sluggers is better spent on a min kriel stone + UA, and adding a UA to the Kriel warriors leaving us with 2 points to either put into whelps or bone grinders

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