Hunters Grim
Bomber
Impaler
Mauler
RuneBearer
Max burrowers
Max Kriel warriors with Fixin's
Min Kriel Stone
stone scribe Chronicler
Fell Caller
Whelps
My opponent was playing a E Stryker list with storm knights, blades, and lances ol' rowdy and a centurion and some random support
He wins the roll to go first and advances up the field commiting only the lances to my zone and sending the rest of his forces forward to block up his own zone.
I start my turn and have the burrowers burrow and head to the promised land of the zone. I move my forces committing pretty much everything to his zone, but allowing some stuff like my whelps to be able to run and contest my zone to stop him from scoring.
His turn he keeps advancing forward craming his zone full of stormblades ol' rowdy and stryker, while starting to try and cut me off from being able to get back to my own zone. he throws up arcane shield on his sword knights and ends up rebuking my kriel warriors. At the end of it he has rowdy at the end of the zone with stryker in base to base behind him camping on zero.
My burrowers pop up and end up pretty close to stryker. I have my kriel warriors advance and get out of the way for some shooting and to provide good mark the target positions. I then activate grim pop feat and do some moving around. I have muggs knock down ol' rowdy and then grim boosts a shot into stryker for 10 damage. I end my combat activation an reform foward just short of getting mortality on him. The bomber walks up and drops two bombs on him and stryker falls over.
My lesson learned here is tha I should have had my kriels much more centrally located so he couldn't just cut me off with his knights and allow him free control points. I also think I need to take this list back to the dojo and really figure out what I want to accomplish. The mauler is cute with the rage on some targets, but i think in the long run, a second bomber might be just as good with mortality boosting it up to a mat 7 power 17 effectively.
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